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BACKND Function

Provides server function features with added security to BACKND Base. Develop security-critical features on the server and call them easily.

C# Support

You can use the same syntax you use in Unity without learning additional languages or frameworks.

Utilize All BACKND Base Features

You can use all features within BACKND Function using the same syntax as BACKND Base.

Free from Hacking Concerns

By processing various user interactions on the server instead of the client side, you can be free from hacking concerns.

Easy to Use

You can set up the BACKND Function development environment, develop, and deploy features with just program installation and application, without the hassle of environment configuration.

BACKND Function allows you to upload and process code that can be handled on the server rather than by the user's client.

Create and freely deploy features like the following:

  • Assign random attributes to items
  • Raids accessible to all users
  • Features concerned about client hacking

You can create using the same syntax you use in Unity.

You can write cloud code using C# without needing to learn new languages or frameworks.

You can create using the same syntax you use in Unity.

Easy Development and Deployment

BACKND Function provides Visual Studio and Visual Studio Code extensions and templates, along with a CLI for managing them. Debug and build locally without complex settings, then deploy and operate on the server.

Easy Development and Deployment

In BACKND Function, you can call all BACKND features in the same way as calling them from the SDK.

(Some features may not be available during the beta period.)

Easily check usage and logs in the BACKND Console.

You can easily check logs left by BACKND Function in the BACKND Console.

Trusted by over 5,000 game developers worldwide

PC, console, mobile games. Try BACKND now.